In the meantime dodge and block her attacks. Remain in the magic circle after it activates and wait for bruxa to appear. Dettlaff can also regenerate his strength and turn invisible during this round. The Beast of Beauclair is the final boss that you will encounter in The Witcher 3: Blood and Wine. It will make him lose the balance and will give Geralt a chance to deal some damage to him. Blood and Wine is the second and final expansion for The Witcher 3: Wild Hunt.
Das Abschließen derselben ist jedem wärmstens empfohlen. Be patient and get a only a few attacks connected.The vampire will also dive into the ground and emerge in front of you, unleashing a powerful AOE spell. The hit is powerful enough to create a shockwave which can stun Geralt or even knock him to the ground.Before starting the battle with the golyat, first check if Geralt has ogre oil in his inventory. Golyat is the first monster you must defeat in the expansionRun toward the monster after its unsuccessful attack and perform few fast attacks of your ownUse Yrden sign, wait for bruxa to appear and attack it whenever the creature is inside the magic circleDon't try regular attacks on shaelmaar because his body is surrounded by thick armorGeralt doesn't need to win the duel with the Beast at all costThe Igni sign can set the enemy ablaze, exposing it to Geralt's attacks.Jump away from the garkain when it will prepare to create a shockwaveYou will encounter the Wicked Witch soon after you arrive at the fairy landUse crossbow or Aard sign to bring the witch to the groundFirst destroy the broom and only after that focus on attacking the witchAvoid the attacks of the wolf and attack him with your swordUse Yrden sign and attack the wraith whenever it appears inside the magic circleYou must defeat the giant before you leave the fairy landThe duel with Dettlaff will be long and very requiringYou can parry Dettlaff's attacks and then perform your ownJump to the sides whenever the boss tries to perform aerial attacksPrepare yourself well for the airstrike of the bats The only exception is the situation when the boss losses 2/3 of its health. Set Quen or Igni as active Witcher Sign. Yrden is very useful here, so cast it as often as possible to slow him down and make him more vulnerable to attacks. If it does succeed, then Dettlaff's attack will be stopped and he will be taken to the ground.The next ability of Dettlaff is very dangerous. Don't worry about other people who attack the monster, they cannot die.Once you regain control of Geralt, try drinking the Black Blood elixir thanks to which some of the damage dealt by bruxa will "return" to the enemy. If Geralt loses all his health points, the game won't end in failure but a cutscene will be triggered instead.If you are ambitious and/or your Geralt is strong enough, you can try defeating Dettlaff. Jump to the side only after the bats start flying towards Geralt and they are nearby. Similarly as when facing other vampire creatures, use vampire oil and prepare the Black Blood potion. He is able to summon a group of bats and then send them at Geralt. Im Gegensatz zum Hauptspiel werfen diese gern noch so manche überraschend hohe EXP-Menge ab, obwohl sie keine Herausforderung mehr darstellen.
If you manage to win the duel, as reward you will receive 1000 additional experience points.You can prepare yourself for the encounter by applying the necrophage oil on the sword.
You can avoid this attack by jumping to the side at right time. Jump to the side only after the bats start flying towards Geralt and they are nearby. Jump away from Dettlaff after finishing the combo and prepare to defend from new wave of his attacks (described above).You won't miss the moment when the third and final phase of the battle starts. Witch's main attack is spilling acid - you must avoid it by jumping to the sides or moving back from the endangered area. Thanks to that the wave won't reach you.Look for opening to attack after each of his unsuccessful attacks. Geralt will destroy Dettlaff's wings and he will be moved to a new arena which looks like insides of a giant living organism. Wie Skellige fungiert es als vom Rest abgetrenntes Gebiet und kann jederzeit über die Schnellreisepunkte angesteuert werden, wenn man einmal da war, sprich: die Quest "Gesandte und Männer des Weins" abgeschlossen hat. In addition to that, you can equip Moon Dust or Samum bombs and some medicaments against poison. The shaelmaar will bury himself in the ground then and start throwing small rocks at you. Among the enemies there are the golyat, shaelmaar, Wicked Witch and Dettlaff (the final boss). Before the combat starts, use wraith oil and set Yrden as active Witcher Sign.Once the fight starts, use Yrden sign to set the magic circle. In Blood and Wine wartet eine lange neue Hauptquest auf euch, die Geralts Reise einen Schlusspunkt setzt, viele Nebenquests, Hexeraufträge, Schatzsuchen und so einiges mehr.30 Stunden neue Inhalte kriegt man hier locker zusammen, sofern man nicht von einer Quest zur nächsten hetzt. You can avoid this attack by jumping to the side at right time. This in turn will expose it to Geralt's attacks. After some time Wait for the giant to also get close to the charged cage and jump away in the last moment from his attack.